DISCIPLINE |
Firemage |
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CIRCLE |
TALENT AVAILABLE |
Discipline Talent |
CIRCLE |
TALENT AVAILABLE |
Discipline Talent |
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1 |
KARMA RITUAL |
13 |
SPECIAL ABILITY: Casting Triangle |
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Flame Flash |
D |
Karma Mastery |
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Elemental Mastery (Fire) |
OPTIONAL |
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Astral Sense |
14 |
SPECIAL ABILITY: + 1 Social Defense |
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Dispel Magic |
Two Actions |
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OPTIONAL |
OPTIONAL |
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2 |
DURABILITY |
15 |
SPECIAL ABILITY: + 1 Spell Defense |
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Reshape Object |
Teleport |
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Heat Metal |
OPTIONAL |
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3 |
Flame Weapon |
D |
Special Ability Descriptions Casting Triangle: For the cost of 2 permanent Damage Points, the Firemage may create a luminescent triangle on the ground around himself, each side no more than a yard long. A Casting Triangle only affects the Firemage who created it and adds + 3 steps to any talent tests which he makes while standing inside the Triangle. The Triangle lasts until the Firemage chooses to destroy it. After the Triangle has been destroyed, the Firemage may heal the permanent damage after waiting a year and a day. |
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OPTIONAL |
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4 |
SPECIAL ABILITY: Karma on WIL-only tests |
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THREADWEAVING |
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Fire Ball |
D |
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5 |
SPECIAL ABILITY: + 1 Spell Defense |
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Smother Flame |
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Flame Wall |
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6 |
SPECIAL ABILITY: + 1 Social Defense |
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Fire Heal |
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OPTIONAL |
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7 |
SPECIAL ABILITY: +1 Recovery Test / Day |
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Fireshield |
D |
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OPTIONAL |
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8 |
SPECIAL ABILITY: + 1 Spell Defense |
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Weld |
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OPTIONAL |
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9 |
SPECIAL ABILITY: + 1 Spell Defense |
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Dragon Breath |
D |
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Sterilize Object |
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OPTIONAL |
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10 |
SPECIAL ABILITY: + 1 Social Defense |
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Astral Flare |
Discipline DescriptionFocusA Firemage lives to understand, and eventually master, the element of fire. Additionally, the Firemage tries to understand the workings of magic and the astral plane. As understanding grows, so does the Firemage's ability to manipulate these forces.Racial Restrictions: NONE |
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OPTIONAL |
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11 |
SPECIAL ABILITY: + 1 Spell Defense |
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Spirit Portal |
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OPTIONAL |
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12 |
SPECIAL ABILITY: + 10 Karma Point Maximum |
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Astral Materialization |
D |
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OPTIONAL |
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