CharSheet
From Shadowfell Geographic Society
Tiefling unaligned Warlock (Fey) 3
Str | Con | Dex | Int | Wis | Cha | AP | Fort | Ref | Will | AC | Resist | HPMax | Current | Bloodied | Surge | Surges | Move |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | 11 | 10 | 16 | 10 | 20 | / | 13 | 17 | 19 | 16 | Fire:6 | 33 | 16 | 8 | O O O O O O | 6 | |
-1 | 0 | +0 | +3 | +0 | +5 | ||||||||||||
INIT | Acro | Arcana | Athl | Bluff | Dipl | Dung | Endr | Heal | Hist | Inst | Intm | Natr | Perc | Rel | Stea | Swise | Thvry |
+1/+3 | +1 | +9 | +1 | +13 | +6 | +1 | +1 | +1 | +4 | +6 | +6 | +1 | +1 | +4 | +8 | +11 | +1 |
Freq | Attack | Keywords | Act | Rng | To Hit | mods | DMG | mods | Effect | |
---|---|---|---|---|---|---|---|---|---|---|
AtWill | Eldritch Blast | Std | 10 | +7/Ref | w/p/b | d10+6 | w/c | -- | ||
AtWill | Eyebite | Charm,Psy | Std | 10 | +7/Will | w/p/b | d6+6 psy | w/c | Invisible to target until start of my next turn. | |
Enc | Witchfire | Fire | Std | 10 | +7/Ref | w/p/b | 2d6+6 | w/c | target is at -5 to attack rolls until end of my next turn. | |
Enc | Ethereal Stride | Teleport | Move | self | teleport 3 squares,+2 power bonus to def until end of next turn. | |||||
Enc | Otherwind Stride | Teleport | Std | Cls Burst 1 | +7/Fort | w/b | d8+6 | w/c | target is immobilized until end of my next turn. I teleport 8 squares. | |
Daily | Armor of Agathys | Cold | Std | Pers | d6 | c | Gain 13 temp HP. For encounter, adjacent enemies take d6 cold damage at start of their turn. | |||
AtWill | Sickle | Offhand | Std | 1 | +2/AC | w/b | d6-1 | w | -- | |
Enc | Infernal Wrath | Min | w: +1 | w: +5 | vs. enemy that damaged me since my turn, gain +1 power bonus to attack, +ChaMod dmg. | |||||
AtWill | Bloodhunt | Free | b: +1 | +1 racial bonus to attack bloodied foes. | ||||||
AtWill | Prime Shot | Free | p: +1 | +1 bonus to ranged attack if no allies are closer to target. | ||||||
AtWill | Warlock's curse | Min | LOS | c: +d6 | Curse closest visible enemy. Once per turn, after damage, add d6 damage. |
Equipment
- Leather Armor
- 2x Sickles
- Adventurer's kit
- Sling, 20 bullets
- Amulet of Protection +2
- Rod of Corruption +1 (write it up!)
- potion of healing
- caltrops (close 1, +10 /reflex trap on entry, 2d4+4, slow, save ends, self-destruct.)
- GP: 63
- SP: 0
Feats/Features
- Skill Training: Stealth
- Misty Step: Immediate: when a Cursed enemy falls to 0 HP. teleport 3 squares.
- Improved Misty Step: can teleport 5 instead of 3.
- Low Light Vision
- Shadow Walk: If I move at least 3 squares from where I started on my turn, gain concealment until end of next turn.
- Languages: Common, Eladrin