DaryaveshSheetLevel6

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Human goodish Fighter (1H Talent) 6

Str Con Dex Int Wis Cha AP Fort Ref Will AC Resist HPMax Current Bloodied Surge Surges Move
21 10 13 10 14 8 / 22/23 18/19/20 17/18 25/26/27 55 27 13 O O O O O O O O O 5
+5 0 +1 +0 +2 +0 AS VA VA/SD VA VA/SD
INIT Acro Arcana Athl Bluff Dipl Dung Endr Heal Hist Inst Intm Natr Perc Rel Stea Swise Thvry
+4 +4 +3 +13/+15 +2 +2 +5 +8 +10 +3 +5 +7 +5 +5/+6 +3 +4 +2 +4
Freq Attack Keywords Act Rng To Hit mods DMG mods Effect
AtWill melee basic Std melee 1 +13/AC Ch d8+7 Crit: +d6 Can be radiant at-will.
AtWill ranged basic Std 10 +10/AC d8+5 Shield returns after throw.
AtWill opportunity attack free melee 1 +17/AC d8+7 enemy movement is halted
AtWill combat challenge Interrupt melee 1 +13/AC d8+7 marked enemy shifts/attacks other: on hit, push 1.
AtWill Tide of Iron Std melee 1 +13/AC d8+7 L or smaller:push 1. can shift into their square. SD: +1 AC/reflex
AtWill Footwork Lure Std melee 1 +13/AC d8+7 can shift 1, slide target into my square.
AtWill Cleave Std melee 1 +13/AC d8+7 on hit, other enemy adjacent to me takes 5 damage.
AtWill Pass Forward Move Single Enemy I start and end adjacent to I do not provoke OAs for movement.
AtWill Sunblade Light Free Radiate dim or bright light up to 20 squares.
Encounter Shield Bash Std +10/Ref Ch d10+5 may use in charge, push 1 and knock prone. SD: +1 AC/reflex: BAC: if charge, shift 1 after.
Encounter Rhino Strike Std melee 1 +14/AC 2d8+7 Charge.(bonus added) Do not provoke OAs for moving. SD: +1 AC/reflex. BAC: shift 1 after.
Daily Lasting threat Reliable Std melee 1 +13/AC 3d8+7 Enemy is marked until I am at zero hp. no mark may supersede this
Daily Rain of Steel Stance Std Personal d8+2 As long as I can make OAs, enemies starting adjacent to me take damage.
Daily Settling the Score Reaction SS:+2 Enemy that just hit me. +2 Power Bonus to hit them until end of combat
Daily Veteran's Armor item Free Spend an Action point. Do not gain a free action; instead recover one daily power.
Daily Sunblade item, radiant Standard Cls burst 1 +9/ref d8 Discriminating.
Action Surge AS: +3 when spending an action point, +3 to hit on that attack. Veteran's armor ALSO adds +1 to attacks and defenses until the end of my next turn.
Shield Defense SD When I hit with a power that requires a shield, +1 to AC/reflex until end of my next turn, or stop using shield.
Charge Ch:+1 When charging, +1 to hit, may shift 1 after.


Equipment

  • Veteran's Drakescale +2
  • Throwing Shield
  • Sunblade +1
  • Amulet of Protection +1
  • Boots of Adept Charging (shift 1 after charge)
  • Adventurer's kit
  • Climbing Kit
  • GP: 160
  • SP: 0

Feats/Features

  • Combat Superiority
  • Combat Challenge
  • Action Surge
  • Blade Opportunist
  • Shield Defense
  • Weapon Focus: Heavy Blades
  • Shield Push
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