DaryaveshSheetLevel6
From Shadowfell Geographic Society
Human goodish Fighter (1H Talent) 6
Str | Con | Dex | Int | Wis | Cha | AP | Fort | Ref | Will | AC | Resist | HPMax | Current | Bloodied | Surge | Surges | Move |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
21 | 10 | 13 | 10 | 14 | 8 | / | 22/23 | 18/19/20 | 17/18 | 25/26/27 | 55 | 27 | 13 | O O O O O O O O O | 5 | ||
+5 | 0 | +1 | +0 | +2 | +0 | AS | VA | VA/SD | VA | VA/SD | |||||||
INIT | Acro | Arcana | Athl | Bluff | Dipl | Dung | Endr | Heal | Hist | Inst | Intm | Natr | Perc | Rel | Stea | Swise | Thvry |
+4 | +4 | +3 | +13/+15 | +2 | +2 | +5 | +8 | +10 | +3 | +5 | +7 | +5 | +5/+6 | +3 | +4 | +2 | +4 |
Freq | Attack | Keywords | Act | Rng | To Hit | mods | DMG | mods | Effect | |
---|---|---|---|---|---|---|---|---|---|---|
AtWill | melee basic | Std | melee 1 | +13/AC | Ch | d8+7 | Crit: +d6 Can be radiant at-will. | |||
AtWill | ranged basic | Std | 10 | +10/AC | d8+5 | Shield returns after throw. | ||||
AtWill | opportunity attack | free | melee 1 | +17/AC | d8+7 | enemy movement is halted | ||||
AtWill | combat challenge | Interrupt | melee 1 | +13/AC | d8+7 | marked enemy shifts/attacks other: on hit, push 1. | ||||
AtWill | Tide of Iron | Std | melee 1 | +13/AC | d8+7 | L or smaller:push 1. can shift into their square. SD: +1 AC/reflex | ||||
AtWill | Footwork Lure | Std | melee 1 | +13/AC | d8+7 | can shift 1, slide target into my square. | ||||
AtWill | Cleave | Std | melee 1 | +13/AC | d8+7 | on hit, other enemy adjacent to me takes 5 damage. | ||||
AtWill | Pass Forward | Move | Single Enemy I start and end adjacent to I do not provoke OAs for movement. | |||||||
AtWill | Sunblade Light | Free | Radiate dim or bright light up to 20 squares. | |||||||
Encounter | Shield Bash | Std | +10/Ref | Ch | d10+5 | may use in charge, push 1 and knock prone. SD: +1 AC/reflex: BAC: if charge, shift 1 after. | ||||
Encounter | Rhino Strike | Std | melee 1 | +14/AC | 2d8+7 | Charge.(bonus added) Do not provoke OAs for moving. SD: +1 AC/reflex. BAC: shift 1 after. | ||||
Daily | Lasting threat | Reliable | Std | melee 1 | +13/AC | 3d8+7 | Enemy is marked until I am at zero hp. no mark may supersede this | |||
Daily | Rain of Steel | Stance | Std | Personal | d8+2 | As long as I can make OAs, enemies starting adjacent to me take damage. | ||||
Daily | Settling the Score | Reaction | SS:+2 | Enemy that just hit me. +2 Power Bonus to hit them until end of combat | ||||||
Daily | Veteran's Armor | item | Free | Spend an Action point. Do not gain a free action; instead recover one daily power. | ||||||
Daily | Sunblade | item, radiant | Standard | Cls burst 1 | +9/ref | d8 | Discriminating. | |||
Action Surge | AS: +3 | when spending an action point, +3 to hit on that attack. Veteran's armor ALSO adds +1 to attacks and defenses until the end of my next turn. | ||||||||
Shield Defense | SD | When I hit with a power that requires a shield, +1 to AC/reflex until end of my next turn, or stop using shield. | ||||||||
Charge | Ch:+1 | When charging, +1 to hit, may shift 1 after. |
Equipment
- Veteran's Drakescale +2
- Throwing Shield
- Sunblade +1
- Amulet of Protection +1
- Boots of Adept Charging (shift 1 after charge)
- Adventurer's kit
- Climbing Kit
- GP: 160
- SP: 0
Feats/Features
- Combat Superiority
- Combat Challenge
- Action Surge
- Blade Opportunist
- Shield Defense
- Weapon Focus: Heavy Blades
- Shield Push