MjolnirSheetLevel11
From Shadowfell Geographic Society
Dwarven good Fighter (Battlerager) Dreadnought 11
Str | Con | Dex | Int | Wis | Cha | AP | Fort | Ref | Will | AC | Resist | HPMax | Current | Bloodied | Surge | Surges | Move |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 | 22 | 11 | 9 | 16 | 11 | / | 26 | 17 | 20 | 25 | 107 | 53 | 27 | O O O O O O O O O O O O O O O | 5 | ||
+4 | +6 | +0 | -1 | +3 | +0 | / | range | 5+ atks | at | -5 | |||||||
INIT | Acro | Arcana | Athl | Bluff | Dipl | Dung | Endr | Heal | Hist | Inst | Intm | Natr | Perc | Rel | Stea | Swise | Thvry |
+5 | +4 | +4 | +13 | +5 | +5 | +11 | +15 | +13 | +4 | +8 | +5 | +6 | +8/+9 | +4 | +4 | +5 | +4 |
Freq | Attack | Keywords | Act | Rng | To Hit | mods | DMG | mods | Effect | |
---|---|---|---|---|---|---|---|---|---|---|
AtWill | melee basic | Std | melee 1 | +15/AC | 2d6+9 | BV, MS, HR, Rg | reroll 1s. Crit: +3d6 radiant | |||
AtWill | ranged basic | Std | rng | +15/AC | d6+4 | |||||
AtWill | opportunity attack | free | melee 1 | +18/AC | 2d6+9 | BV, MS, HR, Rg | reroll 1s. enemy movement is halted | |||
AtWill | combat challenge | Interrupt | melee 1 | +18/AC | 2d6+21 | BV, HR, Rg | reroll 1s. marked enemy shifts/attacks other. (Marked Scourge added in already) | |||
AtWill | Brash Strike | Std | melee 1 | +17/AC | 2d6+15 | BV, MS, HR, Rg | reroll 1s. grant CA to target until next turn. | |||
AtWill | Crushing surge | invigorating | Std | melee 1 | +15/AC | 2d6+9 | BV, MS, HR, Rg | reroll 1s. hit: gain 9 (or 6) stackable THP. | ||
AtWill | Pass Forward | Move | Single Enemy I start and end adjacent to I do not provoke OAs for movement. | |||||||
Item Encounter | Dwarven Throw | Std | range 5 | +15/AC | 2d6+11 | MS, HR, Rg | reroll 1s. Weapon returns | |||
Encounter | Steel Serpent Strike | Std | +15/AC | 4d6+9 | BV, MS, HR, Rg | reroll 1s. target is slowed and cannot shift until end of my next turn | ||||
Encounter | Parry and Riposte | Reaction | melee | +15/AC | 2d6+9 | BV, MS, HR, Rg | Enemy misses me or ally with melee attack; onhit they grant CA to party until end of my next turn. | |||
Encounter | Come and Get It | Discriminating | Std | Close burst 3 | +15/AC | 2d6+9 | BV, MS, HR, Rg | Pull targets 2 to be adjacent to me, then attack all adjacent enemies.reroll 1s. | ||
Encounter | Inexorable Advance | Std | melee | +15/AC | 2d6+9 | BV, MS, HR, Rg | reroll 1s. Shift 1, attack. Shift 1, attack (may be different target) | |||
Encounter | Unbreakable | Reaction | Enemy just hit me. Reduce damage by 10. | |||||||
Encounter | Second Wind | Minor | Spend (and heal) one surge. +2 to all defenses until next turn. | |||||||
Daily | Lasting Threat | Reliable | Std | melee 1 | +15/AC | 6d6+9 | BV, MS, HR, Rg | reroll 1s. Target is permamarked until I am unconscious. | ||
Daily | Thicket of Blades | Reliable | Std | Close burst 1 | +15/AC | 6d6+9 | BV, MS, HR, Rg | reroll 1s. Target is slowed (SE). | ||
Daily | Rain of Steel | Stance | Min | Personal | 2d6+5 | MS, Rg | As long as I can make OAs, enemies starting adjacent to me take damage. | |||
Daily | Shooter's Nemesis | Reaction | Enemy just hit me with Ranged. Spend Healing Surge, gain HS+2xwismod HP | |||||||
Item Daily | Shattered Dreams | Free | Personal | Next attack is vs. Will | ||||||
Item Daily | Bracers of Defense | React | Personal | Reduce damage taken by 10 | ||||||
ItemDaily | Obsidian Steed | Std | Summon da horse | |||||||
Charge | Ch:+1 | When charging, +1 to hit. |
Effects
- +2 damage while I have THP.
- +5 saves vs. poison
Equipment
- (11)Finemail Chainmail +3 (ASSUMING)
- (12)Dreamstone Mordenkrad (+3): Daily free vs. Will, 3d6 crit radiant
- (10)Dwarven Throwers: +2 throwing damage, Enc, throw melee weapon and have it return.
- (9)Cloak of Distortion +2
- (2)Belt of vigor
- (1) restful bedroll (start day with d8 THP). -> Halsey
- Adventurer's kit
- Obsidian Steed (from Halsey)
- (7) Bracers of Defense
- 4x potions of cure
- GP: 160
- SP: 0
Feats/Features
- Combat Superiority
- Combat Challenge
- Battlerager Vigor
- Dwarf Stoneblood
- Dwarven Weapon Training
- Devoted Challenge
- Weapon Expertise (big hammers)
- Potent Challenge
- Multiclass Barbarian
- Hammer Rhythm
- Marked Scourge