HalseyTheApostate

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Now maintaining the DivInc Party Treasury.

Deva Invoker of Io 8

Covenant of Preservation: with Divine Encounter or Daily Attack on your turn, slide an ally within 10 squares of you 1 square.


Str Con Dex Int Wis Cha AP Fort Ref Will AC Resist HPMax Current Bloodied Surge Surges Move
10 13 9 20 20 10 / 18 22 22 19 9 necr/rad 55 27 13 O O O O O O O 6
+0 +1 -1 +5 +5 +0 (class cloak)
+1 bloodied
(class cloak)
+1 bloodied
(class cloak)
+1 bloodied
+1 bloodied,+2 within 3
INIT Acro Arcana Athl Bluff Dipl Dung Endr Heal Hist Inst Intm Natr Perc Rel Stea Swise Thvry

Contents

Equipment

  • +2 Rod of Resurgent Valor?
  • Bold Victory Hide Armor? Inner Warmth? Lifeblood?
  • Cloak of Distortion
  • Musical instrument of shift 2, close-burst-5-allies-shift-1
  • Adventurer's kit (15 GP)
  • 4x healing potions (50 GP * 4)
  • 330 GP

Feats

  • Resonating Covenant: +1/feat attack with at-will after encounter/daily
  • Insightful Preservation: Grant 8 tHP with Preserver's Rebuke
  • Implement Expertise: +1 to hit
  • Coordinated Explosion: +1 to hit with burst or blast around ally
  • Invoker Defense: after hit enemy within 3, +2 feat/AC/turn

Rituals

  • Hand of Fate
  • Gentle Repose

Powers, other stuff

Channel Divinity: Rebuke Undead Channel Divinity: Preserver's Rebuke

Sun Strike Grasping Shards

Thunder of Judgement

Summon ANgel of Fire

Wall of Light

Offering of Justice

Blade of Vengeance

Demand Justice

Thunderbolt of the Heavens

Freq Name Keywords Action Range To-hit mods Dmg mods Effect
At-will 1 Sun Strike Divine, Implement, Radiant, Basic Standard 10 +12/Ref (+2 Symbol)
+1 resonance
1d8+7 (+2 symbol) Hit: Slide target 1
At-will 1 Grasping Shards Divine, Implement, Radiant Standard Burst 1 in 10 +12/Fort (+2 Symbol)
+1 resonance
+1 ally
7 (+2 Symbol) Hit: target slowed/turn
Encounter 1 Thunder of Judgement Divine, Implement, Thunder Standard 10 (1,2,3) +12/Fort (+2 Symbol) 2d6+7(1),
1d6+7(2,3)
(+2 Symbol) Hit: dazed/turn
Daily 1 Summon Angel of Fire Divine, Implement, Fire, Summon Minor 5 +12/Ref (+2 Symbol)
+1 ally
1d8+7 (+2 Symbol) Hover 6;
Standard: close burst 1
Opportunity:Melee 1
DailyU 2 Wall of Light Divine, Conjuration Minor Area wall 5 in 10 1 square high; lasts/turn;
+1 power to AC
5 tHP at start
Sustain minor
Encounter 3 Offering of Justice Divine, Implement, Radiant Standard 10 2d10+7 (+2 Implement) If target attacks/its-turn, damage/its-turn. Else 5 tHP.
Daily 5 Blade of Vengeance Divine, Implement, Conjuration Standard 10 +12/Ref (+2 Symbol) 1d8+7 (+2 Symbol) Occupies 1. Allies move through. Flanks. Immediate Interrupt: enemy in 10 hits ally; move to adjacent, attack.
Sustain minor and move 5.
Encounter U6 Demand Justice Divine Immediate Interrupt 10 Make target re-roll save
Encounter 7 Thunderbolt of the Heavens Divine, Implement, Thunder Standard Burst 1/10 +12/Fort (+2 Symbol)
+1 ally
2d8+7 (+2 Symbol) Hit: Push 6
Channel/Encounter Preserver's Rebuke Divine Immediate Reaction 10 +5 to hit an enemy who just hit an ally, who gets 8 tHP.
Channel/Encounter Rebuke Undead Divine, Implement, Radiant Standard Close blast 5 +12/Will (+2 Symbol)
+1 ally
2d10+7 (+2 Symbol) Hit: Push 2, Daze/turn
Miss: half damage
Encounter Deva Boost Free Add 1d6 to one roll

Misc race-and-class stuff

  • Ritual Caster: Hand of Fate + 1 other Ritual (Comprehend Langauges) (should buy Transfer Enchantment)
  • Common + 2 languages
  • Astral Majesty: +1 defense against Bloodied
  • Astral Resistance: Resist necrotic and radiant 5+level/2 (9)
  • Immortal Origin
  • Memory of a Thousand Lifetimes: add 1d6 to one roll/encounter
  • +1 Fort, +1 Refl, +1 Will
  • Religion, Insight, Arcana, History
  • +2 History, +2 Religion
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